SYNOPSIS string program_name() string program_name(object obj) DESCRIPTION Returns the name of the program of , resp. the name of the program of the current object if is omitted. The returned name is usually the name from which the blueprint of was compiled (the 'load name'), but changes if an object replaces its programs with the efun replace_program(). As a special case, if is passed as 0, the function will return 0. The name always ends in '.c'. It starts with a '/' unless the driver is running in COMPAT mode. CAVEAT: This efun swaps in the program if it is swapped out. EXAMPLE object o; o = clone_object("/std/thing"); write(program_name(o)); --> writes "/std/thing.c" in !compat mode and "std/thing.c" in compat mode HISTORY Introduced in LDMud 3.2.6. LDMud 3.2.9 allowed a 0 argument. SEE ALSO clone_object(E), clonep(E), load_name(E), load_object(E), object_name(E), replace_program(E)