SYNOPSIS int command(string str) int command(string str, object ob) DESCRIPTION Execute str as a command given directly by the user. Any effects of the command will apply to the current object, or to the given ject. Return value is 0 for failure. Otherwise a numeric value is returned which tells the evaluation cost. Bigger number means higher cost. The evaluation cost is approximately the number of LPC machine code instructions executed. If command() is called on another object, it is not possible to call static functions in this way, to give some protection against illegal forces. Commands are stacked, meaning that after the given command has finished, the old settings of this_player(), query_verb() etc, are restored. HISTORY Up to 3.2.6 in native mode, commands could be applied to the current object only. Since 3.2.7, commands are stacked. SEE ALSO command_stack(E), notify_fail(E), enable_commands(E), get_eval_cost(E)